Lets call this one.... Beam Glue
Have been looking for this Expression for a long time, but finaly i found it.
This one is for linking stuff together, that is allready parented fx Beam Between 2 Nulls
//2d
//Video copilote
//ngambles
lay = (pickwhip the child null layer) ;
pos = lay.toWorld( lay.anchorPoint);
And another one (with extra control)
//2d
//Mograph.net
//iline
lay = thisComp.layer("Parent NULL")
wrld=lay.toWorld(lay.anchorPoint);
[wrld[0],wrld[1]]
//3D
//Dan Ebberts
L = thisComp.layer("Solid 1");
P = L.toWorld(L.anchorPoint);
Where P[0] =x,P[1] =y, and P[2] =z