//found on :http://www.mographwiki.net/After_Effects_expressions_library
Apply this expression to the opacity attribute and it'll disappear whenever it's flipped away from the camera. You need to have an active camera in your composition for this one to work.
a = toWorldVec([0,0,1]); b = thisComp.activeCamera.position - toWorld(anchorPoint); c = dot(a,b)/length(b); if (c > 0) 0 else value