it is simple i know, but it is latin for me, and i don't know latin.
it is a tweak from "wiggle in 3d" and pretty simple, and i knew the "value" expresion, but i did'n know the linguistic in how to put it in context. so i think it can be tweaked it to a lot of places, where you want Expresions and "value" inputs at the same time.
example (3 axes) - Steady speed Z axe: a=value; b=value; c=value; [a[0],b[1],c[2]+(time*160)]
example (2 axes) - Steady speed y axe: a=value; b=value; [a[0],b[1]+(time*160)]